Sony and KIRKBI, the firm behind Lego, invested $1 billion each. Epic plans to use the fresh capital capital is most commonly defined as the large sum of money you would use to invest. to develop a kid-friendly metaverse.
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The creator of the successful video game Fortnite , Epic Games is preparing to build its own metaverse after raising $2 billion from two entertainment giants: Sony y KIRKBI the parent company of Lego .
The video game developer announced the funding round Monday in a press release. press release . Sony y KIRKBI the family investment company behind Lego , están inyectando un total de USD $1 mil millones, cada una. El capital fresco ha elevado la valoración total de Epic to USD$31.5 billion, according to TechCrunch .
Epic Games said he plans to use the money “ to advance the company’s vision of building the metaverse a metaverse is a digital universe that contains all the aspects of the real world, such as real-time interactions and economies. It offers a unique experience to end-users. and supporting its continued growth “. Tim Sweeney, CEO and founder of the firm, highlighted in the release the partners’ shared vision to “ reinventar “the future of the entertainment and gaming industry; and added:
This investment will accelerate our work to build the metaverse and create spaces where players can have fun with friends, brands can create creative and immersive experiences, and creators can build community and thrive.
Epic Games to work together with LEGO and Sony
The news comes shortly after Epic Games y Lego announce an agreement with plans for the creation of a virtual world. As reported by The Vergethe two companies teamed up for “ build a space in the metaverse that is fun, entertaining and made for children and families ”.
“ The Lego Group and Epic Games will combine their extensive experience to ensure that this next iteration of the Internet is designed from the ground up with children’s well-being in mind. “The companies said in a statement released in early April, which provided few details. The companies did emphasize that their priority is to ensure the safety of children.
The partnership makes sense, especially now that Lego has become increasingly focused on video games, something in which it has Epic has vast experience. Most recently, Lego launched the video game Lego Star Wars: The Skywalker Saga based on the lucrative franchise Star Wars de Disney. It also has other successful games based on Batman de Warner Bros.
“ A proportion of our investments are focused on trends that we believe will affect the future world in which we and our children will live. ” said Soren Thorup Sorensen, chief executive officer of KIRKBI in Monday’s press release.
For its part, Sony y Epic also have a prior relationship. A year ago, the Japanese electronics manufacturer invested USD $200 million in Epic Games . The investment came less than 12 months after another $250 million capital injection. Although until now the close refers to the closing price; similar to the same term used in stock trading. collaboration between the two had focused on the development of the PS5 console.
“ We are confident that Epic’s expertise, including its powerful game engine, combined with Sony’s technologies, will accelerate our various efforts, such as the development of new digital digital technologies are these electronic tools that have the ability to generate, store or even process data. fan experiences in esports electronic sports, commonly known as e-sports, is a term used for digital gaming competition, in which players battle against each other in an individual or team-based format often in a competition or event that offers huge monetary rewards to the winners. Some e-sports games are also available in a single-player mode. and our virtual production initiatives. “, he stressed Kenichiro Yoshida, president and CEO of Sony Group Corporation .
Metaverse conquers the business world
The news is the latest sign of business expansion within the metaverse trend. This concept, which is still somewhat uncertain, refers to the intersection between 3D virtual worlds and the Internet through technologies such as virtual reality helmets and the tokens non-fungible (NFT), to allow people more ways to connect and do life online.
A growing number of companies inside and outside the video game arena have been exploring the burgeoning breakthrough. These include Facebook, Nike, Samsung as well as a handful of NFT non-fungible tokens (NFTs) are cryptocurrencies that do not possess the property of fungibility. brands.
Despite being a concept still under development, Fortnite is one of the closest spaces we currently have to such a vision, as highlighted by The Verge . Through virtual events such as concerts, pop culture surprises, links that include everything from characters from Marvel y professional athletes el universo de este famoso videojuego ya ofrece una amplia experiencia de cómo podría ser la futura vida metaversa.
Everything points to the fact that Epic Games will use this advantage to try to position itself as a leader in virtual worlds.
Article by Hannah Estefania Perez / DiarioBitcoin
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